This feels a bit weird to say about a JRPG, but I think this game was absolutely carried by it's gameplay. I just couldn't bring myself to care about the story. You don't even meet the main villains until you're over halfway done with the game. And then they don't even reappear until the final dungeon. Aside from Rena and Claude, no party member ever felt relevant to the plot past their introduction, even though most of them had a lot of potential.
But, with all that been said, the gameplay was great enough to make up for it. The amount of options you have to absolutely break the game into pieces at every turn, was truly incredible. Every option felt overpowered in it's own way, and yet the game still felt really well balanced.
One other praise-worthy aspect of the game is just how wonderful of a remake it is. It includes all the quality of life features you could dream of, and graphics that bring the most out of the HD2D style.
Overall, I think I would recommend this game, as long as you don't go into it expecting some grand, incredible narrative.

This would've probably gotten a 4/5 if Eric and Mira weren't in the game

Wow, this was a shockingly good game. I just beat the entire thing in one sitting. The movement was excellent, the levels were perfectly bite-sized, the collectibles were all hidden well, but they were still findable without using a guide, the bosses were a really fun change of pace, and the titular masks all changed up the game in clever ways, without making it stray too far from it's platforming basics.

I'm probably going to replay this game a lot in the future, I wouldn't even be surprised iif it eventually ended up in my Top 10.

Didn't expect a lot, but I actually ended up being pleasently surprised. Really fun level ggimmicks and tight gameplay.

The story and the characters were great, and they absolutely carried the game. The gameplay started off really great and fun, but got fairly repetitive by the end, when you just had to catch the same Snax over and over