It took me a while to finally get to this one but wow I was missing out. This game is incredibly tightly designed and paced extremely well. I can see where all the praise came from. The Metroidvania-style exploration and level design took a little bit to click with me fully, but once it did, this game became an absolute blast from that point on.

The combat isn't too complicated, some might even call it shallow, but I think it's fine. Not amazing but any means but it does what it's supposed to do well enough and is still quite satisfying overall. The way stealth was utilized was fantastic
in my opinion and fit Batman perfectly, and if there is one thing that both it and the combat managed to accomplish it's that they both made you feel like an intimidating badass. Which to me is good enough. I do however hope that the sequels end up expanding on this aspect of the game a good amount more. But I guess I'll find out if they did when I get to them.

Does this game have its less fun moments here and there? Sure! For example, the part in Killer Croc's lair felt like it went on a bit too long. Even if I did love how horrifying that section felt. Another example of a part that dragged a bit for me was the 2nd and 3rd Scarecrow segments. They were cool on a visual level but overstayed the welcome a bit at times in my opinion. Overall though the game is very consistent in its quality and has great pacing.

My biggest complaint is that I feel like there could have been just a bit more of everything. A couple more different gadgets, more extra moves added to combat throughout the game and other stuff like that. Aside from that I also would have liked the game to be a little less linear and I'm hoping the sequels end up delivering for me in that aspect. But I can also see why that could lead to the game being less tightly designed and well-paced in certain areas. Aside from that though this game thoroughly exceeded my expectations! And I can't wait to play Arkham City next!

Reviewed on Dec 26, 2023


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