UltimateSpinDash
Bio
He/Him π³οΈβπ | Youtuber | Twitch Streamer | Digital Monster | Aspie | 2e | Lebendes Siedler IV-LΓΆsungsbuch | Linktree: https://linktr.ee/ultimatespindash | Bilingual: German, English
He/Him π³οΈβπ | Youtuber | Twitch Streamer | Digital Monster | Aspie | 2e | Lebendes Siedler IV-LΓΆsungsbuch | Linktree: https://linktr.ee/ultimatespindash | Bilingual: German, English
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Played in 2024
015
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A decent shooter in the vein of Half-Life, but without the improvements you would expect given the ten year difference between them. The main plot device had so much potential, yet they underutilize it - imagine if in Portal, all you ever had to do was use it to cross gaps.
Exploration is also non-existent, as you cannot leave the intended path - even jumps that look doable are blocked by invisible walls. Health, Ammo and Upgrade Materials are abundant, at least on Normal difficulty, so no big challenge.
I put this game off for years due to concerns about the horror elements, but those did not expand beyond one hand trying to grab you through a door, and one dead body as you turn around a corner (where the "be afraid!"-audio cue is scarier than the sight itself).
Exploration is also non-existent, as you cannot leave the intended path - even jumps that look doable are blocked by invisible walls. Health, Ammo and Upgrade Materials are abundant, at least on Normal difficulty, so no big challenge.
I put this game off for years due to concerns about the horror elements, but those did not expand beyond one hand trying to grab you through a door, and one dead body as you turn around a corner (where the "be afraid!"-audio cue is scarier than the sight itself).
Somehow, Sonic character writing has improved everywhere EXCEPT the mainline titles. What you get is a solid hour with Sonic and the gang in an escape room, with plenty of continuity nods I wish the actual games had.
Sadly, it is held back by an unnecessary, mandatory minigame, lots of hand holding and the game sometimes freezing up / not responding to input, which I cannot excuse for a game that has no complex calculations or anything running under the hood.
Sadly, it is held back by an unnecessary, mandatory minigame, lots of hand holding and the game sometimes freezing up / not responding to input, which I cannot excuse for a game that has no complex calculations or anything running under the hood.