Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

4 days

Last played

February 24, 2021

First played

February 18, 2021

Platforms Played

DISPLAY


This game is really weird. It has a bunch of changes from the original, which was nearly a 5/5 game for me. Some of the changes are bad (ball speed building very slowly + being able to be easily reset to lower speeds, movement options that don't feel well though-out), and some are questionable (health bars instead of one-hit knockouts are dubious, although I think it isn't as big a deal as others have made it out to be). Musically, this game rules. Graphically, this game rules. I wish the story/arcade modes were more challenging like in the predecessor because as far as singleplayer content goes, there really isn't much here. Story mode is lackluster and not very interesting, and the arcade mode is just the arcade mode from LL1 stripped of the few times you got to play different gamemodes but with a couple new characters and a way worse AI. Still a fun game because it's very hard to fuck up Racketball Fighting Game, but definitely worse than their first attempt.

Edit: Apparently the ball speed issue isn't nearly as big in multiplayer as in singleplayer. Seems kinda stupid for singleplayer to have different mechanics than the standard in multiplayer, but at least the important part of the game is intact.