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Games Backloggd


Recently Played See More

Thief Gold
Thief Gold

Aug 28

Hades
Hades

Apr 29

Gothic
Gothic

Jan 21

Resident Evil 2
Resident Evil 2

Dec 06

Danganronpa: Trigger Happy Havoc
Danganronpa: Trigger Happy Havoc

Nov 25

Recently Reviewed See More

This game is boring. sure it was groundbreaking and influential during the time, but idc about the legacy it sucks now.

The combat is terrible which, to be fair, doesn't really matter because it's a stealth game. The openness of the game seems cool on the surface, but in reality most parts of the maps just look the same which discourages exploration.

I read online that the higher difficulties are more fun and supposedly very different. Nah not really. The higher difficulties play pretty much like: let's check every room (which look the same) to find the extra values whilst I do these tedious additional objectives.

The most liked review for this game compares this to leonardo da vinci and michelangelo what the fuck are gamers man. its either low standards or rose-tinted nostalgia

The game where you dodge, attack, dodge, attack, dodge, attack, then remember you have one other move you can do, then dodge and attack again.

Do definitely play this if simple two button dodging and attacking gameplay is extremely exciting and stimulating to you. Oh and the music and artstyle is nice.

I played this because I want to play Gothic 2 (which is regarded as a great RPG) but I had to play this one first. People still hail the first as a great RPG so I wasn't too worried.

(+)
- The game has great pacing. There's no waypoints encouraging you to explore directions given by NPCs. This in combination with the fact that you can't kill virtually anyone because of how weak you are, gives off a great first impressions, because you have to genuinely think about where to go and think "okay what CAN I kill".
- Small handcrafted open world. You're actually rewarded for exploring random areas with items that can help you become less of a bitch to normal enemies.
- Likeable characters. There are three factions and they're all equally interesting with characters that always have something new to say.

(-)
- Okay, so I gave a 2.5, because everything I say applies to the first HALF of the game, the second half goes downhill and quests start to become fetch quests.
- The formula for the second half is "go to this guy to get something, ok before you can get this thing do this quest that requires you to go back and forth the map 5 times" x10. And by the second half, you've already explored everything the map has to offer. It gets boring FAST, and suddenly, something that was so exciting to explore in the first half has turned tedious.
- Useless skills: no use for some RPG stats at all, e.g. picklocking, lockpicking, sneak.
- Terrible combat (I didn't do a magic playthough, although the magic does seem more fun from what I've done). It's standing on a spot swinging a sword until your enemy is dead. I could handle this combat in the first half because of how great the setting was, but once it got stale, the combat turned painful.
- Although the AI is surprisingly great at times, when it's not it's downright terrible. Friendly AI will attack you for attacking the enemy.
- The plot is ehhh okay, definitely not as good as the actual characters or setting. Wish the factions were more fleshed out and although there are women in this game, you cannot communicate with any of them at all.

Overall, this game is like finding a diamond and getting really really really excited, so much so that you keep staring at the gem. But you stared at it for so long that you begin to see all the cracks, and suddenly you realise that the shit is rhinestone. Though nothings gonna take away the moment of bliss you had for the time you thought it was a diamond, but nothings gonna change that it's not. Let's just hope Gothic 2 improves in consistency.


TL;DR: really good first half, terrible TEDIOUS second half.