Quite possibly the prettiest game Vanillaware has ever made (high bar) left absolutely gutted by a few key decisions. The frustrating control scheme (thanks to being developed for the Wii) paired with a mind-boggling durability sword-swapping system make for an extremely tedious combat system - and while everywhere you go looks stunning, the story is far too uneventful and austere to reward you for all the times youre running around with all your swords broken.

Reviewed on Mar 17, 2024


1 Comment


1 month ago

I am screaming, begging, pleading, crying, tears running down my face, snot dripping from my nose, for Vanillaware to bring Rebrith to literally anything other platform than the mfing PSVita - cuz I suspect a series of characters that dont have the sword-swap system and more story to chew on probably represents a much more interesting version of Muramasa.