Good Concepts/Underwhelming Execution

Nothing here!


It has some interesting ideas I've never seen in another survival horror games, monster design is kinda cool, but some level/game design decisions were weird
Always nice to see Shinji Mikami work on anything not related to horror, but bad controls and repetitive level design overshadow PN3's potential. It feels like one level stretched out to a 3-hour game
Superb art design, unique character customisation and souls-like elements, but Rengoku is ruined by pretty bad controls, repetitive gameplay and level design
I'd love to see a good videogame based on Simon Stalenhag's works. Too bad this one sucks and has little to no concent

Unrated

Unrated

Unrated

Comments




Last updated: