Good Concepts/Underwhelming Execution

Nothing here!


Ghostwire: Tokyo
Ghostwire: Tokyo
Chaos Break
Chaos Break
Countdown Vampires
Countdown Vampires
It has some interesting ideas I've never seen in another survival horror games, monster design is kinda cool, but some level/game design decisions were weird
Daymare: 1998
Daymare: 1998
Deep Sky Derelicts
Deep Sky Derelicts
Graven
Graven
Koudelka
Koudelka
Nightmare Creatures II
Nightmare Creatures II
Oxide: Room 104
Oxide: Room 104
P.N.03
P.N.03
Always nice to see Shinji Mikami work on anything not related to horror, but bad controls and repetitive level design overshadow PN3's potential. It feels like one level stretched out to a 3-hour game
Rengoku: The Tower of Purgatory
Rengoku: The Tower of Purgatory
Superb art design, unique character customisation and souls-like elements, but Rengoku is ruined by pretty bad controls, repetitive gameplay and level design
Silent Hill: Book of Memories
Silent Hill: Book of Memories
Voltage High Society
Voltage High Society
Alone in the Dark
Alone in the Dark
Dementium: The Ward
Dementium: The Ward
Generation Zero
Generation Zero
I'd love to see a good videogame based on Simon Stalenhag's works. Too bad this one sucks and has little to no concent
Hellpoint
Hellpoint
HellSign
HellSign
Lords of the Fallen
Lords of the Fallen
Resident Evil Survivor
Resident Evil Survivor
Thermonuclear
Thermonuclear
Mystic Nights
Mystic Nights

Unrated

I Am Alive
I Am Alive

Unrated

NightCry
NightCry

Unrated

Nightmare Creatures
Nightmare Creatures

Unrated

Rengoku II: The Stairway to H.E.A.V.E.N.
Rengoku II: The Stairway to H.E.A.V.E.N.

Unrated

Dementium II
Dementium II

Unrated

Resident Evil Zero
Resident Evil Zero

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