Easily the best avatar play and shooting in a Bethesda RPG so far, I like a lot of the worldbuilding and resent so much of the quest design, character writing, and lack of procedural polish. If every planet is going to be procedurally generated, the dungeons also need to be generated using similar logic. If Bloodborne could create chalice dungeons in 2015, I shouldn't be playing the exact same Abandoned Research Tower on several different planets.

I'm all for smartly reusing content and building to small scale - I'm a Like a Dragon fan. But it really cheapens having been through a thirty minute dungeon to find it again and run the dupe in three minutes flat.

Expansions can help this game by giving you more meaningful things to do - the biggest problem this game has is that the core gameplay is fun, but the things it asks you to do vary from so-so to quite weak.

Reviewed on Dec 13, 2023


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