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7 days ago



RatcicleKing reviewed Psychonauts
A really solid and fun platformer, it nails the most important part, which is movement, and it's inventive story leads to amazing and memorable setpieces that you wouldn't really see in any other game. The story is also charming as hell, with almost every single character having a strong personality, cutscenes full of energy, and comedy never failing to make me laugh.
However, it's not perfect, the two things bringing it down are the combat and the pacing. The combat sadly didn't click with me, there wasn't a single good boss fight in this game, either they're too easy and mindless because of how basic the combat is, or they're a puzzle you get once and then have to repeat the same exact thing you did several more times to win, with no change or increase in difficulty.
The pacing, as much as I praised the story, there's no denying half of it is just filler, the last 4 or so mindscapes are just there to pad out the game and serve no purpose beyond helping Raz get to the next area of the game with no story impact beyond ''these four characters are better now''. That means the whole plot basically takes a break until this section is done, and it makes the story structure even WEIRDER because the plot was just starting to kick into gear when you get to that point, and afterwards it's the climax already.
Overall, a really good game, the flaws aren't enough to bring it down but are notable enough that I hope the sequel fixes them.

12 days ago


RatcicleKing finished Psychonauts
A really solid and fun platformer, it nails the most important part, which is movement, and it's inventive story leads to amazing and memorable setpieces that you wouldn't really see in any other game. The story is also charming as hell, with almost every single character having a strong personality, cutscenes full of energy, and comedy never failing to make me laugh.
However, it's not perfect, the two things bringing it down are the combat and the pacing. The combat sadly didn't click with me, there wasn't a single good boss fight in this game, either they're too easy and mindless because of how basic the combat is, or they're a puzzle you get once and then have to repeat the same exact thing you did several more times to win, with no change or increase in difficulty.
The pacing, as much as I praised the story, there's no denying half of it is just filler, the last 4 or so mindscapes are just there to pad out the game and serve no purpose beyond helping Raz get to the next area of the game with no story impact beyond ''these four characters are better now''. That means the whole plot basically takes a break until this section is done, and it makes the story structure even WEIRDER because the plot was just starting to kick into gear when you get to that point, and afterwards it's the climax already.
Overall, a really good game, the flaws aren't enough to bring it down but are notable enough that I hope the sequel fixes them.

13 days ago


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