I still can't believe how they were able to put a smash on the 3ds AND be better than the console version. This was also the beginning of INSANE character reveals for the future, Cloud getting in smash was still one of the most insane things to happen.

This game is not fun to play without friends

This game was incredibly wasted for the potential and had a huge burden to carry going off of RE2's footsteps, its hard, especially since an entirely different team had to work on this one, but there was a lot of potential here. May this be a lesson to the upcoming RE4 remake.

I used to love this game, I still do deep down, I have a lot of nostalgia for this game like many other Sonic games, but even so, coming back to this game showed how much potential was there, but it was never really put into action, the game just felt so empty, I feel as though this game if it weren't for the fact that It had to come out for Sonic's anniversary at the time, this game could have had so much more heart and soul put into it.

With every Kingdom Hearts there comes flaws that can drive any person away from the series entirely, I feel this game was able to take every single one and somehow made it even worse, when I look back at this game, I remember the "Honeymoon phase" where I had to slowly sink in the critical flaws that shadow this game, where Nomura was trying to finish the story but push away the many charms that made the series as loved as it is was one of the many blows to this game, not to mention the much slower and floatier gameplay that can make Terra's BBS gameplay feel fast, the ways in how some bosses have extremely poor attempts to "force" you to use their many different gameplay features (not even mentioning the disney rides) ruins the flow and fun in most boss fights. That aside from the way how most worlds have little to no relevance to the overall plot, just "disney movie, but sora's there!" Was incredibly disappointing and was yet another blow to what made this series so...different. That difference barely even existing, when the entire premise of Kingdom Hearts was "Final Fantasy X Disney", what an amazing idea it was for the Final Fantasy characters to just not exist at all! Remember Radiant Garden? Well too bad! The story for Kingdom Hearts was never something extremely important or even good for the matter, but everything that happened at the end of the game felt like some sort of fan's fanfiction, and even THOSE would have had better writing, Maybe at the beginning when I first reacted to these "happy endings" I was happy, teary eyed even, but this all just makes the game and series in a whole feels as though there is no weight to any actions. For a game that took several years and engines to finally release, this game felt entirely hollow and soulless.