I had fun for a little bit. The card battles were enough to keep me entertained til about the third season of the year, but I"ve got other things to do and other places to be and I can't really be asked to finish the 4 temples and the hidden boss. I finished the 1 year the cheap way. Life sims just aren't for me it seems.

Honestly, I prefer the ONA version of the anime. There really isn't anything that this does significantly worse or better and it's nice seeing the extended interactions between Yumemi and the junker, but part of what makes the adaptation one of my favorite anime is its conciseness. This is by no means a long visual novel of course, but we are talking about a playtime somewhere in the vicinity of 3x as long as the series' runtime. I think that playing this was worth it for sure and I appreciate the somewhat greater depth of character, but if I was asked to reconsume the series in some form, it would be the way I've done it three times before.

Aside from the key moment just prior to the first choice you make in the story, Saya no Uta is masterful. Every route actually worked for me surprisingly enough, the OST lent itself fantastically toward the atmosphere, the sex scenes were perfectly uncomfortable and felt at home in the narrative, and Saya is honestly adorable. I'm a known lover of gap moe, especially moe horror, and this occupies that tiny space that my weird ass actually finds most enjoyable.

If the game was as consistently fun as it was for the first 5 or 6 hours, it'd probably be a favorite. The vibe is always perfect, the art and aesthetic are so damn me, and I fucking adore sanity mechanics that mess with the player. Just a little too easy to cheese in the later phase, especially if you use crabpots.

Pretty bland. The bar for hentai games is low, but that doesn't suddenly make this incredible. I've also come to the realization I'm not a fan of roguelites.

Not as scary as it's purported to be once the alien shows up, but a fun and generally tense atmosphere consistently throughout. Mission 6 was very frustrating for me for a while, but once I got the hang of how the alien works, I was able to clear the rest of the game without much issue. There was a bug that occurred while playing where I caught on fire and it didn't go away come death or save station until I closed out of the game completely and went back in. I sure liked hearing that in my headphones for a while.

Second best Key I've seen, though the bar isn't particularly high. The aesthetic is my thing and despite a female robot lead that is incredibly easy to dislike for the first half of the story and the promise of themes that didn't seem to have any way of tying up in a satisfying way, I was pleasantly surprised to be happy with it overall. I'm still not a VN person though.