Log Status

Completed

Playing

Backlog

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Rating

Time Played

--

Days in Journal

1 day

Last played

February 2, 2022

Platforms Played

DISPLAY


it's very much the definition of background game to pass the time while listening to a podcast or something. retarded story and characters with rather uninteresting missions but a somewhat fun core gameplay

that said it's filled with weird design choices that seem to contradict each other. it's a parkour/climbing game but after like 15 seconds of running your stamina runs out, then the entire platforming aspect of it gets thrown out of the window once the hook gun gets in the picture. it's also a melee focused game but you die in a few hits while the enemies are tanks that take forever to die, then you unlock the stomp instakill skill and suddenly melee weapons are pointless. game puts you in situations where you're supposed to think fast but then you have to enter to the pause menu to craft medkits (with a timeout screen at that) in the middle of a fight
many people complain about the final scene being a qte but i find it better than yet another garbage tier boss fight like the big zombie and the machete guy ones