The orphanage is the heart and soul of this game, arguably of Kiryu's entire lion's share of the franchise, and is necessary for Kiryu's growth and for latter entries in the franchise to be nearly as powerful. The bad part of this game is actually the conspiracy plot that goes nowhere and has little to no connection to Kiryu. Mine is the goat tho.

A fun experiment, but the sky and underground areas feel underwhelming compared to BOTW's overworld and the overworld in this game feels stagnant in comparison, and the story seriously drags at the very end. The building allows for a truly absurd amount of creativity, but the game rarely encourages you to use it to think outside the box. And yet, the baseline here is still incredible and well worth the time.

Kiryu has suffered more than Jesus Christ

Feels like an alpha build for the greatest game ever created

A game that feels like it has truly nothing interesting to say but dedicates way too much time trying to convince you it does. Runs into the same issue as other persona spin-offs with flat characterization of returning characters. Map exploration is less engaging than PQ1. Saving grace is that the combat system is really rewarding, lots of fun ways to make strong party members