302 reviews liked by dotsandloops


I'm honestly relieved to be done with Dark Souls II's DLC. It's extremely overhyped. I always heard that Dark Souls II's DLC was what made the game worth playing and I'll tell you right now, whoever says that is full of shit. There's really nothing all that great here. It's the same stuff you got in the base game, but at times, even more annoying. The frigid outskirts is particularly terrible. I reached the boss once and then decided it wasn't worth it.

I initially thought it was a mandatory fight, but the instant I found out it was optional, I yeeted the hell out of there. What an absolute waste of time! Lets just have the previous mandatory fight, but this time, there's two of them and the boss run is the worst one we've ever made! God damn! Why even bother? Keep in mind that I'm the guy who's okay with the Blue Smelter Demon boss run. I'd always been the guy who'd fight as many bosses as I could in these games, but this time around, I honestly couldn't be bothered.

To be fair, the DLC integrates the level design with the boss fights in a way that is an echo of other bosses in the base game. However, it's just a chore in my book. I didn't enjoy the final boss much, which greatly encourages the player to find four knights to serve them during the boss fight. Neat idea in concept, but in execution, it was just a hectic mess of a fight. I easily preferred the bosses from Iron King or even Sunken.

It's not terrible, but it might be my least favorite DLC from DS2. Not enraging like Sunken was at times, but also lacks the high highs that that DLC had to offer in the form of those standout boss fights. What a disappointment. Hopefully DS3's DLC is better...

The best designed area in Dark Souls 2 hands down. The bosses are also decent (at least 2 out of the 3)

This DLC opened up with an absolutely beautiful view, but annoyed and frustrated me to no end through poor level design and unfun enemies to fight. The two bosses were interesting, but needing repair powder for one of them due to it just destroying your durability left a sour taste but the other was kinda enjoyable. Really wish they did better on this DLC, I feel like that setting has incredible potential.

Genuinely love this area. Sihn the Slumbering Dragon is one of my fav fights in the series.

I LOVE THE ARCHITECTURE!!!!

I have no idea why but I fucking hated this area when I first played it. While the level itself kicks ass the gank squad is maybe my least favourite boss in the entire series and the other bosses are pretty mid.

Besides having great visuals and a couple fun additions; this was kind of infuriating to play. I didn't like the gimmick with the ghost enemies, the placement of some bonfires was annoying, and the amount of ganking is just as much of an issue as in the main game. I was hoping I'd at least get some good bosses, but I didn't even get that. The Sinh fight was fine, but the fights with Elana and the Gank Squad were terrible IMO. I'm hoping I'll like the other DLCs more, as this just didn't do much for me.

This was short, too the point, and actually fun? I didn't enjoy the gank boss fight but the others were fine.

thematically one of the coolest dlc from have ever done, the enemies, areas and bosses are peak ds2 creativity (sans the three fuckers). some annoyance in balancing however, and as always will never be above a 4 star simply cos its in ds2 LOL

I think the theme of the Crowns DLCs should be "fun ideas". I think Sunken King is full of fun ideas, and tbh I think the only issue I have with it is the quality of the bosses. Shulva is fun, theres some unique enemies, and the Free Play multiplayer areas are fun teasers for non-purchasers.