Ok now that I've finished everything except Pantheon 5 and some Hall of Gods challenges, I can write a complete review.

The world visuals are incredible. The hand-drawn look to the characters and the artistic backgrounds are very impressive to just look at. The music is amazing and every track sets the tone of the area or fight perfectly and most of the music is good enough to listen to outside of the game. The controls are very fluid and very responsive, which makes platforming and combat very satisfying to engage in.

Speaking of combat, the boss fights are amazing to play. Besides a few bosses that would be better classified as mini-bosses, every boss is completely unique from the others and each provide an appropriate level of challenge for where they are in the game. Even when it gets almost trivial to fight them once you've gotten max upgrades and know their patterns, the fights are still incredibly fun to play. The only boss that I actively dislike fighting against is Grey Prince Zote.

The world-building and lore in this game is extremely well-done and there is so much to learn about the world and the characters within. Nothing feels like it was just thrown in for no reason, which makes it even more interesting and rewarding to fully explore the world.

The staple of Metroid-vania games, the exploration and collection of every item available, is done pretty well. All of the abilities are quite easy to find and each makes it a lot easier to explore the world. The only thing that gets a little annoying is in the late-game when you might be looking for the last few items, since the game doesn't give hints essentially at all. There is a map of all grub locations that you can find, but that is it for helping with collectibles without resorting to the internet.

This is a game that I definitely think everyone should at least try at some point. Especially since it is an indie game with this much quality put into it. I will definitely be playing the sequel when it comes out.

Reviewed on Sep 02, 2022


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