51 Reviews liked by frisk925


Still a great game, even a decade later! It still controls like a dream, and the gunplay is satisfying (though it only really starts to throw a good amount of enemies at you in the latter half). I like that the story isn't a bog-standard "let's go find treasure" pulp adventure thing, but more of a survival story where you're trying to get you and your friends off this Lost tier island filled with cultists. That said, it's perhaps too easy to figure out the big mystery way before Lara does (I know I'm saying this having replayed it, but this happened on my first playthrough too). The island itself is 100% my aesthetic, featuring constructs from ancient Japan, WW2 era bunkers, and the crazy building that cultists have crafted out of the remains.
I only really have two big issues: the sliding sections (the last one of which took me 20+ attempts on both playthroughs, even knowing what was coming) and that going for 100% is a massive chore that isn't even that rewarding. If I ever replay this a third time I think I'll just ignore the collectibles for a nice breezy 6 hour adventure.

What a damn good time.
The writing and story is cheesy/anime as all hell, probably expected with a crossover like this, but it's so entertaining al lthe same that it somehow works. The game in general has a whimsical tone to it that I really dig. The gameplay itself is also quite good, tho it can feel a bit off-putting early on thanks to the lack of stuff like the dodge roll. Also certain bosses and worlds were just a pain in the butt, looking at you Ansem and Atlantica, ugh.
But yeah, this was a treat and I'm glad I finally got to experience it properly.

who's idea was it to make the font arial narrow?

I genuinely don’t care man replaying this for the billionth time now that I got the Steam Deck, aka playing it PORTABLY was magical. It’s got jank but I fucking adore it. I think it’s one of the most enduring games ever. Booting it up, getting a few emblems, raising a chao, improving ranks, it’s soul. You don’t have to agree with Shadow but the mob can’t make me not love him. He is my brother. We are both dragon energy. I don’t agree with everything anyone says. That’s what makes us individuals. And we have the right to free thought.

the game got a lot less fun once I realised enemies only have to match four colours instead of the six you have

I initially played the Switch port. I didn’t think it was anything special, but hearing it was a bad port and that a better version existed did make me want to see what the fuss was about on PC. Happy to say this was really fun, though the first DLC is very noticeably weaker than the second. I played whilst recovering from a Norovirus right before my summer semester started, and it was like a nice shot in the arm. This game was just a good, cute, charming 3D platformer. As that genre has fallen to the wayside, it’s really nice to play one that’s relatively new and love it. Please, play the PC port. Avoid the Switch one. Switch port’s probably a 3/5, as there’s still a good core game being marred by its issues. This review covers my experience on PC/Steam Deck and how much I enjoyed it.

Fans of powerscaling randoms with omnipotent isekai dogshit self-insert powers who can beat Goku are not ready for when Terraria fans finally join the discussion.

Tried a replay on ps5. To see if my thoughts changed with updates and a better system. Noticing more glitches and general issues. Every Sonic fan who harassed me when I said it was mid on twitter especially that guy with the poorly drawn Gengar sona who shouldn’t touch a pen or keyboard again for that matter, I apologize. I was wrong. It isn’t mid. It’s BAD! There. I changed for you!

Sometimes you get an itch for that game you and your friends played in 2016 when it was a free PS Plus game. I’m better at the game, and the update’s more fun with its new content, but I miss those fuckers too. Doesn’t hit the same yet hits better. Idk. Not dating it because i played sporadically since January. Best way to digest the game.

That was fucking awesome. Excellent monster catcher. Of course it takes some aspects from Pokemon, namely the creature collection and evolution aspect, but the battle system and its volatility and difficulty feel MUCH more inspired by Megaten, which is even more evident when you realize the story takes many of its beats from games like Persona 3 (there’s literally a character who’s just like Koromaru here). It’s also very pleasing to look at, with a style of chibi sprites roaming around a 3d-rendered overworld, and obviously that’s pretty clearly reminiscient of the graphical style of Pokemon Gens 4 and 5. The open nature of the game scales very well too, and in many ways the map and its grid, and to a degree, the premise, remind me of old handheld Zelda games, particularly the ones on the GameBoy Color and Advance. If any two games inspired narrative aspects here, I feel like it’s a marriage of Link’s Awakening and Persona 3. Does that mean it’s anywhere near as melancholic or existential at times? No, but it has the capability to talk on that. Referring to this as a “Pokemon Clone” is a disservice. It’s a love letter to that series, but it’s also its own thing. As for negatives, the postgame quests are very grindy and repetitive, but the core game is so utterly addictive that it can offset this. Also the game can run a bit oddly. It’ll stutter in some cases to load in the environments. Nothing unplayable, but your immersion can and will be gutted at moments like that. Overall an amazing time.

game is peak and we WILL be 100%ing

i'm a big granblue fan in general, and i adore this game so much. really well written, the characters are just as fun if not moreso than they are in the gacha, the new characters are great, and the gameplay is really engaging!! i do have some issues with some parts of the game, such as telegraphs for attacks sometimes being very poor, so reaction time issue, but overall this game is awesome!! will be 100%ing this game at some point, just after my grind! :) faa time!

It's a perfectly fine way to play nonograms if you finished all the Picross games on Switch and need more. The fact that all the puzzles are based on characters and iconography from SoS is neat.

On the one hand, it's not as precise in telling you what parts of a line you've finished compared to Picross, nor does it allow you to mark spaces with temporary marks, but on the other hand this game has an extremely helpful feature that shows you how many squares you've filled in when you hover your cursor over a line, saving you a lot of counting. Technically, the game has some awkward sound mixing (and an extremely grating song that plays when the main menu is in "summer" theme), but more importantly it occasionally registers inputs twice if you mark too quickly. For instance, if you mark a space and then immediately press a direction on the pad, the cursor will move two spaces, and this gets annoying real quick.

All that besides, it's still a perfectly functional puzzle game. I wouldn't recommend it over the like 10 Picross games from Jupiter Corp. on the eShop, but it's hard to mess up nonograms.