It's an adventure game with some simple but efective RPG mechanics and a pretty great combat. I loved the characters that made lots of references to brazilian culture. But it, unfortunatelly, got repetitive very quickly.

I understand that developers have to make some content just to expand the game time because a lot of people buy games with the mentality that "I paid X money on this, so it have to give me Y time of entertainment" and they might say that a game is bad only because it's a short game, but I hate when developers do this in such a obvious way.

Dodgeball Academia has a lot of moments where the story makes you go all the other side of the map just to make you go back where you were previously for nothing. Nothing is added to the story, all it does is put some enemies in your way to expand the time of the game. It took me 11 hours to finish the game. I'm sure if they removed all of those filler content the game would had around 5 hours of content and would be a way better game.

Reviewed on Aug 15, 2021


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