Actually a really big fan of the FIDS (Food, Industry, Dust, Science) system and the way that Space combat is portrayed. Definitely feels more like you're managing a space empire more than some other space 4X's.
Mixed feelings on this. The game is seemingly deep, but after many hours there is a meta to finding the ghost. Every ghost is essentially exactly the same so there is a canonical strategy to investigation.
I love stories where there is struggle. For the most part, 9/10 players I bet never even finished this game. That's what makes winning all the more sweet. Playing this game is as hard as actually fighting off an alien invasion