she gets so fucking scared when a bee touches you

it’s getting bleak out here

scary. half of it looks like inland empire

i had my fun with it i suppose

silly little game that i beat over the course of like (2 weeks?) in short bursts. cute boss & end cutscene

it did not connect with me but it’s nice. i’ll maybe try again someday because i want to like it more! just felt like a lot of the weapons/abilties are redundant or pointless and the mechanics are never tight enough to justify actually being there. some elements feel like they’re only present because they’re “supposed” to be, and not because they fit the flow of gameplay.

really cool concept that i enjoyed playing but it just made me too nauseous i had to quit

very fun, quick moving puzzle game that plays great on mobile. not remotely had my fill of it yet.

this sort of game (and online horror in general) is extremely hit or miss to me, leaning toward miss most of the time. i am happy to say, however, that this was basically all hit. everything it has to show you is extremely effective at building an uncomfortable atmosphere and it is very, very freaky sometimes! it only has one moment that i think is really lame and typical of a modern horror game and you are unlikely to see it.

to me, this is a great utilization of the strong liminal/anomaly concept that so many writers and devs lean on to make lazy and uninspired art.

This review contains spoilers

on the other side of a 4 day spiral, i think i have experienced everything animal well is currently known to offer.

even as a standard metroidvania that you put down after the first credits sequence, I adore this game.

but for fans of the rabbit hole: it just keeps going, and going, and going, and going, and going, and

everything about this game is bizarre and kind of makes me feel concussed. the title screen sequence is surreal and the gameplay feels like a dream i’d have under surgical anesthesia. obviously, the biggest downside is that nothing about this is fun and i can’t stand playing it for more than 10 minutes. if i ignore that, however, this is a sort of beautiful game that was certainly never intended to be and it is a perfect example of what i get most out of these rushed handheld experiences. uneasy by no clear design and genuinely speaks to me.

one of the first games i ever owned. remembered it being cool. replayed it a couple months ago and it was still cool. cool.

actually has quite a lot going on for a GBA game and does a pretty great job of giving a kid with only handhelds a similar experience to the console counterpart.

another one of those “guide both/all characters to the end of the stage” platformers. annoying but nice music.

This review contains spoilers

gameplay feels pretty bad but im most curious about the music. the two songs in the title/intro are incredible. the next is a shitty tloz ripoff, and the following is like…a midi of the opening number in a musical? i haven’t checked but i imagine these are from a stock library of some sort. if they were actually composed for the game whoever did it rules. look the music up at the very least.