jademonkey
Wirewalk 2021
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
2h 30m
Days in Journal
1 day
Last played
April 6, 2024
Platforms Played
This is a fun little throwback to Zelda: Link's Awakening with a charming Megaman Battle Network style setting. It's been a long time since I played a game of this style, so I struggled a surprising amount early on. Once I got going, though, it wasn't too hard. There are a nice variety of tools and most of the bosses make good use of the new tool you just used in the dungeon, Zelda-style.
I enjoyed the chiptunes quite a bit, particularly the bioanlaysis lab theme. A little aside: The melody of the main theme is a fairly similar to "We All Lift" from Warframe... I sat there humming it for like 30 minutes trying to figure out what it reminded me of haha.
The ending did feel a bit anti-climactic. After dungeon 3, you basically just have a stand alone boss fight that's fairly straightforward, rather than being more puzzle-y like some of the other bosses. I usually don't complain about a game being too short, but I wouldn't have minded a final dungeon here.
Definitely worth a go if you like old school Zelda, especially for the price.
I enjoyed the chiptunes quite a bit, particularly the bioanlaysis lab theme. A little aside: The melody of the main theme is a fairly similar to "We All Lift" from Warframe... I sat there humming it for like 30 minutes trying to figure out what it reminded me of haha.
The ending did feel a bit anti-climactic. After dungeon 3, you basically just have a stand alone boss fight that's fairly straightforward, rather than being more puzzle-y like some of the other bosses. I usually don't complain about a game being too short, but I wouldn't have minded a final dungeon here.
Definitely worth a go if you like old school Zelda, especially for the price.