One of the sickest aesthetics a video game has ever had and the Lynchian style of the storytelling is rad. The gameplay itself has a charm to it, but loses that after a few hours. Everything else more than makes up for that, though.

A mostly competent game that's severely brought down by uninspired level design and a boss difficulty "curve" that's more like a horizontal line with two massive spikes. If the story didn't feel like it was just an shonen anime retelling of Dark Souls 1, the vestige segments would have a genuine emotional weight to them, but instead they just highlight how dull and uninspired the story as a whole is.