Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

1 day

Last played

November 11, 2022

Platforms Played

DISPLAY


Surprised by the number of people who think of this game as predatory or morally bankrupt in some way. It's simple - a game where you just WASD around, where every weapon is a passive effect, and the game never really attempts to disguise the fact that unlocking more things just changes the components of the light show.

You don't have to enjoy the game (or even respect it, really), but there's definitely room for stuff like this to exist in the landscape without it degrading the medium or whatever the concern might be. There's still a game here, there's still concern for how systems interact with each other and you can still come up with unique strategies using the handful of tools you're given. It's not artistically ambitious, but I don't think it has to be. The existence of fine dining does not render fast food obsolete.