It was neat! Conceptually being a ghost and subtly manipulating the world around you is very cool, and the presentation of it all was really cool. Each level felt like a stage set, with props carefully placed in a way that works both aesthetically with the world as well as functionally as tools you can use to move around and do things. The use of basic 3D models from a distance makes the game look and move really damn good on the DS, though I bet the HD remaster scales everything up nicely too.

I do have a few personal qualms with the game tho. The story was okay, but didn't really grasp me all too much. I expected the game to be a lot more hands-off with its narrative structure, without much direct dialogue interaction with the other characters in the story (considering, yanno, ur a ghost), but eventually each of the characters gets the ability to talk directly with you and then it just kinda becomes more of a standard adventure game at that point? idk I might just be weird in expecting that kind of thing out of something like this, I thought it was going to be more of a passive narrative I guess. There were also a handful of twists that didn't hit me the way I assumed the writers were going for, with big reveals leaving me scratching my head going "huh." rather than the likely intended mind blown reaction.

The gameplay is much more focused about timing and space than your usual adventure game fare, which makes the game much more dynamic and puzzley. There are some solid a-ha moments that I had throughout, though unfortunately due to the timing-based nature of a lot of the puzzles, there were a lot of situations where my simple mistakes/curiosity screwed me over and I had to restart. The puzzles really aren't that long in the grand scheme of things but I did find the restarting kinda annoying over time.

The game is cool. It's got character, it's got style, it's unique, and I understand why it's such a cult classic with such high praise from fans (hell, look at the average user score here!). It just didn't click with me the same way in the grand scheme of things I guess. I'm not too big on adventure games in general, and I was also quite neutral on the Ace Attorney games, so maybe it's just me. Can't win em all, I guess.


Memry is peak character design, I love this chicken girl on skates and she needs her own game ASAP

Reviewed on Nov 07, 2023


Comments