You know, I joke a lot to myself about the "guy that buys the yakuza games solely for the arcade games", but here I am, I am the guy now. And how could I not be? For the first time in the 25(!!!) years since this game first hit arcades, we finally have a playable version of this game on a home console, with no need for obtuse command-prompt emulator frontends getting in our way.

This game basically takes everything that the first Daytona did and continues to do it just as well. 3 courses to drive through with the first basically being a training stage for learning how to drift properly and the other 2 being more interesting race tracks. Drifting in this game is the same as the first; you can do so through either gear shifting or braking and regardless of which option there is quite a high skill ceiling. The visuals are incredible, really leaning into the theme-park attraction style vibes and thrills that come from these kinds of arcade racers, with setpieces that include cities, ice glaciers, haunted houses, canyons, an alien space ship, wide open fields, and a giant rocking pirate ship serving as eye candy to zoom through.

With attractive visuals to lure me in with the deep mechanics to keep me playing, this is yet another example of a banger arcade racing game. The version featured in the latest Yakuza game is a rebranded version of the "power edition" of this game, which adds some new content like a marathon endurance course combining all 3 tracks together and brings the original daytona car as an option. They also changed the beginner courses scenery from a lush biodome to a generic nascar track and scrubbed out the daytona branding due to licensing, which is lame but it is what it is. A hornet by any other name drives just as fast.


if sega adds scud race to a yakuza game i will personally fly to sega HQ and kiss the entire ryu ga gotuku studio staff

Reviewed on Nov 11, 2023


4 Comments


5 months ago

I can't believe I'm gonna have to buy RGG Gaiden for this

5 months ago

@playrobo there are supermodel UI frontends but not only are there many different ones out there, each version usually has different featuresets and workarounds to the point where its just too damn complicated for what its worth. No matter what version or frontend of supermodel I have used in the past, either the graphics or the controls are all messed up to the point where its just above what im willing to put up with.

5 months ago

Does this version still have the Mitsuyoshi versions of the OST? Iirc in the arcade version you get them by holding start on the "Start Your Engines" screen

5 months ago

@reddish i don't know if it has the mitsuyoshi versions of the OST, I've heard from some people in comment sections that they got it to work by holding start on the start your engines screen but it doesn't work for me, nor have I seen anyone else do it in any recordings. They are probably in the game files but there's likely no way to access them within what like a dragon gaiden allows you to do.