Yeah this game is a divisive one for sure, and let me set for the record here that I think this games okay, it just wasn't my cup of tea. To put things bluntly, this game is HARD. Extremely hard. If you do not enjoy harsh challenges in your video games, please stay as far away from this game as humanly possible. That being said, while the game is hard it's not exactly punishing, and with enough "gitting gud" you will eventually persevere. This game is designed entirely for the "git gud" type of crowd. The type of people that enjoy spending hundreds of hours learning the various intricacies of a deep and complex combat system and all the various different scenerios the game throws at you. The type of people that love to challenge themselves and master a game until they can complete it flawlessly. If you are that type of player, God Hand will give you enough content to last you years, or hell maybe even decades. The skill ceiling is incredibly high, the game adapts its difficulty to fit your skill level so you will always be struggling, and the combat is focused and responsive enough to allow the player to match the struggle if they are so skilled enough to do so. The main problem with this game is that I'm not that type of player, at least not for this kind of game. God Hand, to me personally, was just an endless struggle that frustrated me and had me wanting to just put it down several times. I didn't want to get good enough at the game to reach the highest difficulty levels or do some insane perfect run because I wasn't really having fun to begin with. While the challenge was fair, the controls worked surprisingly well despite all the many complaints about the tank controls that I've read, and the cutscenes and characters were definitely entertaining, the game just wasn't fun for me. When I finished this game I breathed a sigh of relief, as the game is done, I'm glad I gave it a playthrough, and I don't think I'll ever go back.

a skill issue, I guess

Reviewed on Mar 10, 2023


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