Like visiting Cosmo D’s Off-Peak City on Clonazepam instead of acid

Lost my save so I’m calling it quits. Even though I enjoy both puzzle games and the Shovel Knight brand, this one didn’t click for me. Too much rogue-like in the cards, I think. I can see why some would like it, but it’s not for me.

A fun little bonus reminiscent of Subspace Emissary from Smash Bros. Melee. The care and polish Yacht Club puts into their games continues to impress, even when it isn’t my favorite genre.

Tried on two separate occasions to get into this after reading a glowing review and enjoying similar cinematic platformers, and I’m giving up on it. Puzzles are obvious and sparse, and the story wasn’t interesting, which is necessary for a strong cinematic platformer. Often those games tell their stories wordlessly through mysterious environments and expressive animation, and this game dictates it to you through an annoying narrator.

An early Apple Arcade game and feels like it was tailor made for mobile as it’s slight and immaterial.

I get the admiration, but it didn’t click with me. The timing always felt off and the story didn’t hook me. I think I also may just be bad at rhythm games.