3 reviews liked by ketoshi


A game that I remember VERY, very fondly from my childhood. Replaying it for a bit again a while ago showed me it hasn't aged terribly well due to being unable to really, fully capitalize on the central game mechanic, but said mechanic also allows you to completely break the game by the very end. That being said, this will still always be one of my favorite games, flaws and all. I love this game.

If I had the power to magically conjure up a sequel to one game of my choosing, this would probably be my pick.

To me, this is the epitome of a "DS rpg":
-Imaginative, experimental mechanics that haven't been revisited, leaving them to die in obscurity inside a game that basically nobody bought or played.
-Absolute balls to the wall confidence and ambition that somehow manages to mostly deliver, with some hiccups.
-Graphics and art direction way better than what you think a handheld game budget of the era should be able to buy.
-Probably actually pretty bad but is a super sick experience if you can manage to get on its wavelength.

The game is absolutely not perfect, and I do remember having some serious frustrations with some parts when I finished it about a decade ago. But time only makes me appreciate its creativity more, and I really do think it's worth playing to just to see how close the team was to having the stars align.

A sequel will probably never happen, but the first game that takes Avalon Code's foundation and runs with it is going to blow up in a big way. I guarantee it.

A terrible, amazing game that I hate and can never not think about. What it does good is wonderful, and what it does bad is despicable, and the weight of both is relatively equal. It's fascinating, something that anyone interested in genre needs to play and also something I'd never recommend someone play.

It sucks, and I love it.