kumashock
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i get the feeling that my opinion of every zelda game is going to be "i dont know it was just okay i guess". the plain (and kind of tedious) dungeons and lack of any real story beyond "go do the legendary shit my dude" make this feel like you're going through the paces until the game ends. hunting for secrets usually involves finding an obviously telegraphed wall to reveal, like, a heart piece or 50 rupees inside the most nondescript cave or room ever, which makes it lose its luster quickly. hamstringing itself through a lack of committal i guess.