You can get jumped on your way to the TUTORIAL. Dead serious, you can find yourself locked in a random encounter en route to the location that teaches you how to play the game. And this isn't one of those dime-a-dozen AAA games that you could reasonably figure out on your own (see: literally any modern Ubisoft game), Resonance of Fate's core gameplay loop and combat system are so fucking weird and unintuitive that you need a tutorial to kinda show you the basics. The fact that you can get locked into a life-or-death battle before you even get to learn how to play the game is either a devastating oversight or a fundamentally deranged create vision that I'm just not on board with. Like... if this is how the game starts, how unhinged are the rest of the game's mechanical decisions? It's a shame, because this game is gorgeous-looking, the world has this alluring steampunk edge built into it, and both the characters and the story seemed intriguing on first blush, but that singular moment basically completely turned me off from whatever the rest of the game had in store.
4 Comments
i got jumped on my way out the womb, before the doctor took me out a gang of roaming bandits started a battle. I won though because I was so in tuned with the world from inside the birthing palace.
That's a pretty sick backstory /m/
can confirm, chandler shared this review and it made me wishlist
chandler
9 months ago