letshugbro
Log Status
Shelved
Playing
Backlog
Wishlist
Rating
Time Played
--
Days in Journal
1 day
Last played
May 1, 2021
Platforms Played
I've played all the Jedi Knight games and am an avowed Doom-lover, so buying this felt inevitable. Was delighted to discover early on that the game was obviously asset-stripped to make the following year's Shadows of the Empire - everything from sound effects to switches got taken forward - but was less impressed with everything else.
Somewhat painful to try and play via DOSBOX. When moving at speed through the headier action setpieces, the game becomes a painful whirl of pixels and jagged frames that I'm not willing to sit through in my old age. The sewer level was the icing on the cake - don't make me squint at brown and don't make me squint at a 320x200 map that I have to page through with arrow keys.
Might come back to this once the source port is ready, depending on what the developers can do to make it GZDoom-y. Godspeed to the rebels who stole the plans from the evil empire.
Somewhat painful to try and play via DOSBOX. When moving at speed through the headier action setpieces, the game becomes a painful whirl of pixels and jagged frames that I'm not willing to sit through in my old age. The sewer level was the icing on the cake - don't make me squint at brown and don't make me squint at a 320x200 map that I have to page through with arrow keys.
Might come back to this once the source port is ready, depending on what the developers can do to make it GZDoom-y. Godspeed to the rebels who stole the plans from the evil empire.