5 reviews liked by matteo64


Don't trust anyone who hates Yukari
Their personality is just going to be Yukari but actually malicious and worse

This review is largely outdated and doesn't wholly reflect my views on Persona 3 anymore, namely in the fact that Persona 3 is no longer my favorite game. Still, people seem to like it, and so it remains for posterity's sake.

My favorite game of all time – what makes Persona 3 truly special isn't its individual qualities but how they interplay and work together as a whole. There are games that surpass Persona 3's merits one by one, but as a single cohesive work of art there truly isn't anything else like it.

Persona 3 has the sort of message that's meant to be heard by certain people – coming hot off the dating sim and visual novel craze of the early 2000s and deconstructing some of their greatest cliches while also embracing exactly what makes them appealing to so many people, Persona 3's narrative and its protagonist's story of opening up to the world around him and embracing life while it lasts is incredibly resonant and continues to mean the world to me and many others some fifteen years on.

If you're looking for a mechanically tight JRPG experience you might best look elsewhere, as Persona 3 isn't a game that intends to impress by gameplay alone. However, if you want a JRPG that makes the most of its mechanical quirks to help convey its message and portrays a theme of hope and determination against a bleak cyberpunk backdrop, then this game is definitely worth its 80+ hour runtime.

EDIT: Per request I've elucidated a little bit on two of the major points of this review in the comments below.

I played this at 13 and it was a sea change for my perspective - no other game I would readily recommend to a high schooler than this one because it so expertly talks to them at their level, unafraid to sugarcoat the real drama, frustrations, sexual paralysis, and depth of angst a teen can feel, the entire spectrum of coming into an existential self, toiling with agnosticism, and becoming aware of yourself and your limited time in such a dreadful way. it’s a post-structural treatise on a teen’s burgeoning time management skills, their ability to juggle relationships while toiling with inner conflict and secret traumas, and while it’s flaws are immediately apparent to me on replay in adulthood, it’s hard to fight the gloomy catharsis this game achieves, one I have never found anywhere else in quite the same way.

it's been weeks since i finished persona 3 fes, and yet i still find myself searching for the words to summarize how i feel about it.

this game is truly stunning in every way. the combat is layered, expertly weaving main plot theme and narrative with it's use of tactics and tartarus. the characters are independent of the mc, with the game being entirely unafraid to explore them in both flaw and strength, writing them in the most natural and real of any persona game. the protagonist is one of the strongest silent protagonists i've ever experienced, ending up as my favourite character for so many reasons, and the skill in which the writers round him out and make him a fully living being in this dark, scary world is unbelievable.

every single shred of persona 3 fes is dripping with its themes, every ending and variable in the game gives you such immense emotion and outlook, with the tone and the atmosphere never shying away.

p3's themes are treasured in my heart, and yet plays with ideas that keep me up at night with worry. it delivers on both with exceptional skill. my all time favourite persona, and a new favourite game of all time.

Blows Security Breach out of the water. I think that the way to go for FNAF is to stick to the linear/chapter design that this has instead of full on open world. Steel Wool outdid themselves here design wise as the pizzaplex has a whole new design and looks fantastic.

The game itself runs perfectly and I never experienced a single glitch during my playthrough which after how much of a mess Security Breach was on launch, Steel Wool really improved.

Story wise it complements Security Breach quite well and I have a feeling that lots of new stuff will get found out as people keep combing through it. The atmosphere of this game is actually scary and multiple sections actually made me feel tense unlike Security Breach.

I now have hope for FNAF in Steel Wool's hands. Keep making things like this and the franchise wont be doomed.

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