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The game is perhaps chattier than it needs to be and takes a few hours to get going, but the combat system is addicting and satisfying.

The story is excellent and heartfelt. It's not necessarily treading new ground but it walks that path with dignity and accuracy. The cooking is satisfying and fairly tactile, but also simple enough to jump into.

I feel like there were some missed opportunities to explore the main mechanic - the fundamentals of light puzzle solving in figuring out the recipes are sound, but so few dishes are made that this doesn't really build on itself. Indian cooking is actually kind of perfect for this kind of repetition for mastery - most dishes have similar bases and build on it in different ways.

It seems the devs wanted to focus more on the story aspect, but I think they could have enhanced that even more by doing more of that storytelling through the cooking.

There's something refreshing about a lightweight, brisk, and laid back RPG. It feels like comfort food and it's the first time I've played the game.