A fitting capstone to a series that has meant so much to me over the years. Tetsuya Takahashi, you did it. You managed to pull off your 6-game long epic with flying colors.

not everything is meant to last forever. better to let the last flames die out and let something new take their place.

promising game marred by KMMO tropes that make it an unbearable chore. very unfortunate

A masterpiece from beginning to end, beautifully weaving mechanics from the first and second games into a unique battle system with lots of player expression. As I've come to expect, story and soundtrack in this game are beautiful. This is the first Xenoblade game that has moved me to tears several times.

My only criticism of this game is that in spite of how long its runtime is, the final chapter actually felt a bit rushed. The main antagonist is also rather weak.

rating given for the demo that i played around 2021. a husk of what battlefield used to be.

made XC2 better retroactively lmao

This game is occasionally good and occasionally dog shit it depends on the phase of the fucking moon

Shoutouts bethesda you somehow managed to make quake not that fun

there's a lot here but none of it really means anything or feels substantial

Absolutely incredible game from start to finish, with mind-bogglingly good mechanics. How is recall even possible?

The formula gets a bit stale by the end of it-- the sky portion of the game was honestly rather underwhelming. Despite this, Tears of the Kingdom is incredible and an absolute must-play.

it's got a lot going for it but i just found it boring. it's not bad though, i can see why others enjoy it.

another party game that gets old after half an hour

a solid attempt at a follow-up / spinoff of ngu, but unfortunately falls into the idler curse (at least for me:) constant micro-management

An abandoned game that could've been pretty fun.

funny for the tts but otherwise very boring