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programmerr47
Log Status
Completed
Playing
Backlog
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Rating
Time Played
--
Days in Journal
2 days
Last played
March 24, 2024
First played
March 21, 2024
Platforms Played
Everything is just bad here!
Yes it is more like a remake of classic Contra (I played Super Contra and Hardcorps). But come on it could be much better from the team of 20+ people.
Graphics is just awful. I’m don’t super care about polygons, but I saw on my switch screen how low quality was textures.
Core gameplay becomes boring from time to time and even in Super Contra was levels from the top perspective (here no). In Hardcorps there was much more dense action in first level. Why you decided just to remake something that already stale presentation-wise and sell it for 35 bucks?
8 levels. Not much of difference action. Bad quality graphics. No good design code. Perks are just makes game much easier (instead of changing it’s style like “more powerful shots, but less hp”). Core gameplay is just stale and doesn’t evolve much.
My opinion instead of making blind remake of old game in that particular case, you should make a reimagine.
Yes it is more like a remake of classic Contra (I played Super Contra and Hardcorps). But come on it could be much better from the team of 20+ people.
Graphics is just awful. I’m don’t super care about polygons, but I saw on my switch screen how low quality was textures.
Core gameplay becomes boring from time to time and even in Super Contra was levels from the top perspective (here no). In Hardcorps there was much more dense action in first level. Why you decided just to remake something that already stale presentation-wise and sell it for 35 bucks?
8 levels. Not much of difference action. Bad quality graphics. No good design code. Perks are just makes game much easier (instead of changing it’s style like “more powerful shots, but less hp”). Core gameplay is just stale and doesn’t evolve much.
My opinion instead of making blind remake of old game in that particular case, you should make a reimagine.