if it wasn't morrowind it would probably be lower. i really don't care much for this expansion, the free exploration aspect of morrowind that makes it so cool (when you get past being slow as ass) is kind of neutered here for me
i am a very big fan of stories having a loop back around at the end that contextualizes why some things happened the way they did, and halo reach does that pretty well
mechanically it's nothing special (except for the afterlife mechanic which i adore) but visually it's so delightfully unsettling. it's worth playing for that alone but it's also a nice short JRPG. not very difficult at all nor does it have to be. i liked the final fight