4 Comments
@ShaunWard94 The main thing I would point to is that it didn't have much of an emotional impact on me. I know this isn't a Playdead game but given that Jeppe Carlsen worked on it the comparison is easy to make, it lacked the narrative weight that something like Inside or even LIMBO had. I didn't have questions about it in the same way I did with those other games. I don't think it was trying to do what those titles did, but that is an element that is important to me.
Have you ever looked at Patrick's Parabox Raz? It doesn't have a world built around it, but the "spaces within spaces" concept is pushed to an incredible limit (while still being reasonably accessible/not mind-blowingly difficult)
Your review + comment say exactly why I also gave it a 4,5 instead of a 5 star rating.
I'm a huge fan of your channel, I'm happy to have found you here by accident :)
I'm a huge fan of your channel, I'm happy to have found you here by accident :)
fizakl
6 months ago