My first fighting game aside from Smash Bros. Was fun, but found other IPs shortly after with more alluring character design and combat flow. I simply do not want to learn 368 combo paths for just some dude named Paul.

The first fighting game that fully clicked for me and the only one I find myself repeatedly coming back to (like nearly every day). Learning and nailing down a full combo string is immensely satisfying and I love the character design + goofy ass lore. Matchmaking tower and servers are ASS though.

So excited for Slayer <3

Pulling the plug at chapter 7. Easily the most insufferable protagonist I’ve ever encountered in any format of storytelling. The underage characters are empty and over-sexualized, the writing is amateurish, and the plot is meandering and boring. Upset I actually wasted so much time waiting for this to get better.

Fun little VN with some of the better writing I’ve seen. Seems to work pretty well as a standalone story, which is surprising considering there’s apparently 7 more chapters following this (hard to imagine how they stretch this out for that long). The art is generally unpleasant and the music is grating, but enjoyable nonetheless.

Why do they move like that

Everything I hated about Elden Ring x10 with an added dumb ass scaling system. Some of the most miserable hours I’ve spent gaming since uhhh late game base Elden Ring. Every aspect, from boss encounters to dungeon design, seems to favor style over enjoyability. I’ll revisit when/if they push a balance patch.

I’m glad I still have Bloodborne ♡

Easily the most stylish game I've ever played. A masterwork in atmosphere and tone that does occasionally get bogged down by questionable pacing and awful gameplay mechanics. I heavily favor the first half of the game (the latter half goes off the rails for me a bit), but it was a genuinely enjoyable experience despite its many drawbacks.