I played a good few hours of Lost Ark and came out with the opinion that the game just isn't for me (most MMORPGs aren't), that being said I can still recognize how good this game is. Story is pretty ass but the gameplay and sound design is pretty great. Not for me, but I see the appeal.

Solid shooter that gets bland after a while. Hell of a time with friends though.

Bioshock Infinite feels like the industry standard shooting game with some interesting ideas, but all those ideas are muddled by repetitive gameplay and uninteresting music paired with said gameplay. The locations and setpieces are very nice though.

An insanely fun roguelike that keeps me coming back even when it beats the shit out of me. Music is fantastic.

2022

Sifu is all about mastery. Mastery of the combat, mastery of the environments you fight in, mastery of the bosses you fight, this game forces you to master all of it, and most of the playtime is spent dying again and again and again. Sifu demands so much from the player, which normally I would dislike, but the satisfaction of mastering these different aspects really ticked the right boxes for me. However, I understand why people would not want to go through the game. Still the most fun I've had playing a game in a while. My only big gripe is the voice acting, like bro speak the fuck up

Most fun I've had playing a Pokemon game in a while but given that, I'm not sure if I say that because this game is genuinely good or my standards for Pokemon are so low.

Sleeping Dogs is one of the better open-world romps from Ubisoft but the repetitive side-quests (and main story quests gameplay-wise) and the character relationship shifting is very weird. I really like the concept of exploring the psyche of an undercover cop but the story wants to focus more on the gang war, which isn't as interesting to me. Pretty good.

Probably the best one. The daytime and nighttime gameplay contrast well with each other and it's the one FNAF game I go back to.

Focuses on the story too much to the point where it forgets to be a game at times.

Somewhat a return-to-form as it feels like the first game again. The designs are comically terrifying though so they loop around to being not scary.

Gameplay is a massive step down to the point that it's too easy and the color scheme is uninspiring. At least Springtrap has a dope design.

A step-up gameplay-wise but it also adds more complications to the mix. One of the better entries but I wouldn't play this again.