if the plan is to release a full game, i am sooooo in. for what it is, i like it. extra half star because the character designs are so fucking sexy i am just blown away

looking at this game made my eyes feel happy. its so, so, so pretty.
the gameplay is fun too, but definitely on the shorter side. starting off can be a little difficult, but after the first playthrough you kind of figure out what you need and what to do to get to endgame production levels super quickly, which kind of takes the fun out of it.
however, i definitely see myself coming back to play the creative mode, because like i said before: its so fucking pretty!!

i am terrified of deep water, so idk why i was compelled to play this game, but i'm glad i did! very much looking forward to coming back to get the rest of the achievements, but for now i need a break from underwater eldritch horrors before my mind snaps <3

whenever i truly love something, words always seem to fail me. i can't think of anything that would do bg3 justice, and trying to reduce it into a "this game has astarion in it!" (which is a very wonderful, very positive aspect of the game) doesn't seem fair.

i will be carrying this game in my heart and mind, always.

i loved this WAY more than i was expecting to. will probably come back to edit this review later and give more of an actual review because right now i am just Sitting with how it made me feel and its hard to think through that.

i love roland so bad its not funny anymore

now that i have 100+ hours in hsr, i can definitely say that i genuinely love it and see myself playing it for years to come. <3

after botw i knew i needed to look at totk as a separate game from the rest of the zelda series, bc while both are very good, they dont feel like zelda games usually do, which lead to me being initially disappointed in botw when it first came out. getting to go into totk knowing it would be more like botw than it would be like all the previous zelda games made it the delight that it is.

its truly amazing how everything from botw was taken and improved upon. the same map was expanded and made to feel new, new mechanics that are vastly more useful were added (although i do miss my remote bombs, still), and getting to play in a world where people recognize link has a special kind of charm that makes me think of the oracle of ages/seasons games.
i am very easily swayed emotionally, so towards the end i was crying pretty hard. even if the game format isn't classic zelda, the characters are still the same, and i love them all so very, very dearly.

played this together with my husband in one sitting, and it was pretty fun :) definitely something that's more enjoyable with someone else! (plus he was there to solve puzzles i couldn't figure out lmao)

most of my love for this game is based in nostalgia for the original, so it’s hard to see past that to be critical :’) but it’s definitely a game that i probably won’t come back to replay any time soon. now that it’s been refreshed in my head, i’m good for another 10 years.

it always makes me laugh when darryl is the only person who asks nancy wtf she was doing digging in jake's locker. everyone else is just like "eh, idk why [clue] was in there."

lillian weiss will always be one of my top fave nancy drew characters <3

now cracks a noble heart. good night, sweet prince, and flights of angels sing thee to thy rest. ♥

the art is easily the best part of this game. everything is SO beautiful. every time i made a new item, i was looking forward to seeing the art for it. the aesthetic is Perfect™.

after playing symphony of the night, this was very much a let down :') i just didnt like it as much, which ik is an unpopular opinion.
(side note: i have a bit of leeway for weird dialogue in games, especially older ones, but every time mina and soma spoke to each other i wanted to cut my ears off)