Needs more boards, but then all the recent Mario Parties do.

I play the big fucking guy (7-letter board) constantly.

Top fucking notch Creature design.

Directly influenced by Where in Time is Carmen Sandiego, among other lovely retro point-and-clicks. Very cool art, with a very well-designed interface and great gameplay. Unfortunately the puzzle solutions are pretty unintuitive and just a bit extra silly for my taste, particularly the Mona Lisa one. The game is a bit weird about disability, too.

Absolutely wonderful. I've completed the original game multiple times; have not yet completed the bonus fourth map.

Creature design? Fantastic. Level design? Fantastic. Sound and graphic design? Fantastic. I have every achievement. While Secret Agent is both more nostalgic for me and more up my street in terms of genre, both games are absolute top notch.

(Played on Android, now watching girlfriend play on Windows PC.) These bitches have so many problems. <3

Learned during my playthrough of this game that I can apparently do a believable Russian accent with zero effort

Played around 2020-21. Fantastic, whimsical art - hand-drawn and delightful. Puzzles are not intuitive. Really do not like that you have to pull a cat's tail in order to solve a puzzle at one point.

Carmen Sandiego was one of my first crushes. Femme fatale Carmen with the yellow dress under the trenchcoat, please - accept no substitutes!

Played on CD-ROM as "Where in Time is Carmen Sandiego?" - presumably this was the international release, as I'm not American.

Played the compilation (Where Is Cat?, Cat in Japan, and Christmas Cat) on Android. I can confidently say I love cat.

Love the ambience and visual design, but the puzzles are extremely repetitive. I think better translation work would have done this game a lot more favours.

Beautiful graphics, great gameplay, haunting music. Surprisingly, I think the music really brought it down for me, reducing the zen puzzle aspect of the game in favour of drawing attention to the existential dread of what the player is really doing. Excellently done, but I stopped playing due to the melancholy it was inducing.