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Bio
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Badges
GOTY '23
Participated in the 2023 Game of the Year Event
1 Years of Service
Being part of the Backloggd community for 1 year
Liked
Gained 10+ total review likes
N00b
Played 100+ games
Gone Gold
Received 5+ likes on a review while featured on the front page
169
Total Games Played
004
Played in 2024
165
Games Backloggd
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Combat
The highlight of the game. Love switching between the different classes and exploring new playstyles. Climbing enemies & exploiting their weaknesses is fun as always.
Difficulty
The game starts off challenging. However, later on it is very easy to become OP. There are some classes that are absolutely broken. Towards the end game I felt all the challenges were gone. There is no need to “git gud” in this game.
New Game Plus
Kinda useless because it doesn’t seem like enemies scale and you are so OP. Only good for exploring the other endings, quests you missed out on and grinding. Could have been thought out better.
Narrative
Weak as hell. An incoherent mess.
Side Quests
Some are great. Most are very forgetful and super janky/unpolished.
Performance
I played on PS5 and it was fine. Some slowdown in towns but it was not game breaking for me.
Microtransactions
Yeah they exist but they are useless and you can ignore them.
Enemy Variety
So weak. A damn shame.
Music
Highly forgetful. At least it is chill and ambient most of the time.
Exploration
I feel like it is not as good as hyped up to be. Like yeah there’s a lot to explore but its also very repetitive and gets dull after a while. Running through the same long routes over and over again gets boring real fast.
Pawn AI
Hate it. They always die for the most janky reasons. The inclinations are a nice touch tho.
UI
The equipment/inventory UI is very dated but passable. The map UI might be the worst I have ever seen. Good luck finding your cursor as it seems that the design department never learnt about color contrasts.
Art style.
The 3D animations are fine. It’s the colors I have a problem with. Color theory was never adhered to or understood.
Overall, a big step up from the first game. However it is still a bugged janky unpolished mess. Looking forward to seeing if they fix these issues in DD3 to create a true masterpiece.
The highlight of the game. Love switching between the different classes and exploring new playstyles. Climbing enemies & exploiting their weaknesses is fun as always.
Difficulty
The game starts off challenging. However, later on it is very easy to become OP. There are some classes that are absolutely broken. Towards the end game I felt all the challenges were gone. There is no need to “git gud” in this game.
New Game Plus
Kinda useless because it doesn’t seem like enemies scale and you are so OP. Only good for exploring the other endings, quests you missed out on and grinding. Could have been thought out better.
Narrative
Weak as hell. An incoherent mess.
Side Quests
Some are great. Most are very forgetful and super janky/unpolished.
Performance
I played on PS5 and it was fine. Some slowdown in towns but it was not game breaking for me.
Microtransactions
Yeah they exist but they are useless and you can ignore them.
Enemy Variety
So weak. A damn shame.
Music
Highly forgetful. At least it is chill and ambient most of the time.
Exploration
I feel like it is not as good as hyped up to be. Like yeah there’s a lot to explore but its also very repetitive and gets dull after a while. Running through the same long routes over and over again gets boring real fast.
Pawn AI
Hate it. They always die for the most janky reasons. The inclinations are a nice touch tho.
UI
The equipment/inventory UI is very dated but passable. The map UI might be the worst I have ever seen. Good luck finding your cursor as it seems that the design department never learnt about color contrasts.
Art style.
The 3D animations are fine. It’s the colors I have a problem with. Color theory was never adhered to or understood.
Overall, a big step up from the first game. However it is still a bugged janky unpolished mess. Looking forward to seeing if they fix these issues in DD3 to create a true masterpiece.
The Good
- The tactical combat is amazing. It is a very deep micromanagement simulator and I am obsessed with it.
The Meh
- The story is pretty mid and cliche. If you are expecting 13 Sentinels level of narrative prepare to be disappointed. It's also quite mediocre compared to its influences (Ogre Battle, Fire Emblem, FFT).
It's not a terrible story, but its not particularly memorable either.
The Bad
- The art style. This may bother a lot of people but in my personal opinion the Vanillaware art style is dated and cringe.
Also, get ready to play a game in 2024 where some fem characters have 2D giant swaying breast physics.
- The voice acting. Ditto as the art style.
- The tactical combat is amazing. It is a very deep micromanagement simulator and I am obsessed with it.
The Meh
- The story is pretty mid and cliche. If you are expecting 13 Sentinels level of narrative prepare to be disappointed. It's also quite mediocre compared to its influences (Ogre Battle, Fire Emblem, FFT).
It's not a terrible story, but its not particularly memorable either.
The Bad
- The art style. This may bother a lot of people but in my personal opinion the Vanillaware art style is dated and cringe.
Also, get ready to play a game in 2024 where some fem characters have 2D giant swaying breast physics.
- The voice acting. Ditto as the art style.