short and fun. The original game bored me but this one kept me interested enough to play through all levels, I cant quite put my finger on why though. I'm way past the point of being entertained by the VR novelty factor so that shouldn't be the reason I found Superhot VR more compelling. Maybe the gameplay concept just lends itself much better to you being "physically" in the world. Every action is done with your body; all the dodging with the motion tracking, lining up your shots instead of pointing your crosshair, punching people, throwing objects, etc. It simply forces you to be involved.