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Did they HAVE to bring back hydrocity?
It's all right, probably about as good as you can get as a remake.
I ended up preferring the original, it's more attractive to me. The remake has this really dark and hazy look to it with most of the game having a very elevated black level that makes the game appear desaturated. The new soundtrack is also just a bunch of white noise, the original soundtrack gave the game a certain character that this remake misses for me. I also didn't really gel with how the script and characters have changed, a lot of them come across as crass or annoying, leon and claire basically don't interact in the remake which is really odd to me. The sherry stealth part in claire's story stood out as a particularly low point for me, it's a very typical modern AAA game cliche where interactivity is essentially ignored in favour of the player having to sit out a setpiece.
Highlight for me in the remake was in the sewers, that's the area that got redone most extensively and didn't give me the feeling I'm playing an inferior looking version of a game I like. All enemy redesigns were great as well, particularly the lickers and the plants.
I ended up preferring the original, it's more attractive to me. The remake has this really dark and hazy look to it with most of the game having a very elevated black level that makes the game appear desaturated. The new soundtrack is also just a bunch of white noise, the original soundtrack gave the game a certain character that this remake misses for me. I also didn't really gel with how the script and characters have changed, a lot of them come across as crass or annoying, leon and claire basically don't interact in the remake which is really odd to me. The sherry stealth part in claire's story stood out as a particularly low point for me, it's a very typical modern AAA game cliche where interactivity is essentially ignored in favour of the player having to sit out a setpiece.
Highlight for me in the remake was in the sewers, that's the area that got redone most extensively and didn't give me the feeling I'm playing an inferior looking version of a game I like. All enemy redesigns were great as well, particularly the lickers and the plants.
Unlike RE0 this one actually doesnt suck. Enjoyable, scratches that puzzle exploration itch. Only issue I have really is the doors in the mansion, it asks too much memorization work to remember what kind of key each door requires since theyre visually identical. You end up wasting a lot of time trying out every door whenever you get a new key.
It also felt bizarre to me just how few enemies the game threw at me by the last third even though I was loaded with guns and ammo. I played Jill on normal mode though, maybe it's a different story on hard but im not interested in finding out.
If I had to choose a survival horror I'd probably still play silent hill over this, even if resident evil 1 admittedly has better level design than any SH. I just dont find managing a super small inventory all that fun, even 8 slots on Jill feels suffocating.
It also felt bizarre to me just how few enemies the game threw at me by the last third even though I was loaded with guns and ammo. I played Jill on normal mode though, maybe it's a different story on hard but im not interested in finding out.
If I had to choose a survival horror I'd probably still play silent hill over this, even if resident evil 1 admittedly has better level design than any SH. I just dont find managing a super small inventory all that fun, even 8 slots on Jill feels suffocating.