Grim Dawn 2016

Log Status

Played

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

6 days

Last played

August 18, 2022

First played

June 22, 2022

Platforms Played

Library Ownership

DISPLAY


Fuck, I love this game to death. I'd been searching high and low for a game to fill the Diablo void, and this scratched the ARPG itch for me in every way possible. Love the world, the progression is satisfying, the lore is fun, god there's just so much here. Combat isn't as tight and polished as Diablo 3 but it's extremely crunchy and satisfying feeling. It's absolutely loaded with content and the gameplay systems make it very easy to build the kind of character you want to play. The options are staggering and i love getting a new piece of gear and thinking about how i can make a new character for it.

For all the praises I sing, only a few things that really bother me: the ending to the main campaign feels like something of an anticlimax, for starters, like they weren't entirely sure how to wrap the game up. The other thing is that pathfinding for movement is fairly awkward sometimes - this isn't too obtrusive, but Malmouth especially, a postgame area, is full of stairs, which seems to cause the pathfinder to go insane and makes you stop moving every 2 seconds. They're minor inconveniences in the end, though, and are easy to forget with the intoxicating amount of content for even the most passionate number-crunching loot collectors. Definitely my ARPG of choice, but that might change if the devs of Last Epoch figure out how to make it actually feel good to play.