a pretty fun traditional roguelike for the mega drive, it's simple and easy to complete. there's no permadeath and you don't really have to worry about the food clock unless something drains your hunger. having different items being displayed on your sprite when equipped is a nice touch

it's so cool that thanks to the power of Xbox Live i can go back and see that i rented this game on December 29, 2007 so i could get a quick and easy 1000 gamerscore. must have been a hell of a christmas that year.

this was a great 8-player xbox live arcade game to hang out and party on voice chat with all the friends you made on halo 2

short and sweet, great story and combat. no filler, but still has all the minigames and side stuff you'd expect from a yakuza game. i think this game really benefits from having a much smaller scope. the ending made me tear up ;_;

it's grindy and i think you really benefit from a map or guide to get through (i think it came with one). the characters are all pretty cool even if they don't really get any character development. that said it's really great setting, great story, and one of the best endings i've seen in a video game

it's not a bad 'vampire survivors' clone. the art style kind of reminds me of binding of isaac or an old flash game