I feel it was also going to be a stretch to turn an at most 4-5 hour segment from the original into a 30 hour one, and there are some parts that benefit from greater exploration or give time to develop characters that didn't get much first time round.

Unfortunately about half of the experience felt like severe padding which added nothing to the story or world and while the expanding of some characters was welcome, the introduction of others left me with a shrug at best and my eyes rolling to the back of my head at worst.

It's a shame, because the game looks great and can be fun to play but it felt tedious having to go through so much annoyance to get to the good bits.

Speaking in as general terms about the main thing some people have been upset about - I respect the decisions and even like them up to a point, but the tail end of the last chapter was out of leftfield compared to the tone of the rest of the game and ended up feeling rather dumb.

A nice concept but heavily underutilised.

Almost as good of a pack-in title as Wii Sports. Just wonderful.

Loses a star due to the incessant clicking required but overall it's still an engrossing experience 25 years on

A great aesthetic and good puzzles couldn't really make up for an uninteresting story and writing that thinks it's much cleverer and funnier than it is.