Played this with a PS5 controller on an iPad. What a time to be alive.

It's not half bad. You got a large selection of clubs, the normal factors that have to be considered for each shot (wind, lie, terrain, etc), plus a tiny addition from the "favorite club" and character specialty thing, though I'm still not really sure how that works exactly. Besides just tourney play, there is match play, driving challenges, a few training modes. For a 3D golf game on mobile it's pretty good.

I think I played it at the right time too; from what I can tell, three-tap mode didn't exist until a month or so ago, which is more than a year after the initial release. I messed around with touch mode, both on screen and with controller, and just didn't really prefer it. I think it was a fair thing to try for a mobile game, but (on iPad), it was a bit too hard to get the sort of precision I wanted, and also topspin/backspin was not really doable, although apparently some backspin can be applied with a shorter flick. The three tap mode is what I'm used to, though it's much easier than what EG 2017 had. You can't really mess up a shot, but what made it a little interesting was doing a "hard swing", which trades off accuracy for distance, and encourages you to add curve to your shots.

What was really weird was the lack of music. I mean, there's actually music in this game, in the menus, when you're putting, etc. Just not when you're, y'know, doing the thing you do most of the game. Golfing. It's a silent experience other than random ambient sounds and it ain't great, especially compared to the actually quite fun bg tracks in EG 2017.

Winning tourneys is also a bit too easy. I'm 4 courses in and still am usually at least -10 ahead of next closest player. And challenge matches to unlock characters are complete jokes, the CPU will always miss their first putt, first chip, etc. It's hard to lose against them.

Also not really sure what the point of the "building a team" system. You get to pick characters who will play one hole in each game, and one hole only. The characters have pretty minimal differences though, and some of their specialties are like... "Rough" or "backspin", which like, I'm probably gonna encounter on any given hole. And I'm not memorizing the course layouts to try and plan the best character for each home so??? Not really sure what they were going for but at least you get to play with a bunch of kinda outdated stereotypes to represent different cultures/people I guess

Hard to stand up to such a banger like EG but good for what it is

Reviewed on Aug 01, 2022


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