Whoa, I can see! I know this was a big part of the AAA Brownaissance of the mid-to-late 2000s, but compared to the remaster of the first game, this is practically vibrant with color. It's nice to be able to tell the difference between enemies and teammates from more than 10 feet away!

Before this month, my only experience with the Gears series was a single evening of Gears 2's Horde Mode at a buddy's house in 2008, so my wife (who had played a few of these with her brother) decided we needed to tackle them together. They're a little nostalgic for her, so she talks about rending grubs in half with a Lancer like I talk about Kokiri Forest. You can imagine my surprise when this sequel to an already gritty/edgy game spends a good chunk of its time being straight up misery porn! Gears 2 is a bit of a downer! When entire cities aren't getting obliterated, innocent people are either losing everything they have or getting kidnapped and tortured for unknown purposes. I normally can't stand dour stuff like this, so the fact that I had such a great time with it is truly a testament to how compelling the gameplay is.

It's a fantastic evolution on its predecessor, going bigger and better with each of its levels and set pieces. There aren't a lot of new weapons, but the Mortar is more than enough to satisfy me. Once I got the hang of eyeballing distances, the Mortar became one of my favorite weapons in any game I've ever played. I remembered someone telling me 16 years ago that there was a level inside a worm, but I was not prepared for "Avoid the Digestive Teeth". There's enough absurdity in here that I was laughing at the game's audacity more often than I was thousand-year-staring at its cruelty, so I guess that's a win? Good game!

But why do they say "Jacinto" like that?? With a hard "Juh"?? Right in front of Dom???

Reviewed on May 10, 2024


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