thejudginghat
007
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Played in 2024
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Control was nothing short of incredible. With a story reminiscent of Twin Peaks meets X-Files, I found myself engrossed in every aspect of the story. While the main storyline wasn't anything incredible, I took the time to read and/or listen to every single document, audio log, training video, and office memo regarding toes gossiping amongst themselves. While the mechanics were fairly standard once they got up to speed, the setting, puzzles, and encounters that were set up around them were nothing short of amazing.
On paper, this game was made for me. Setting, sound design, mechanics, all very much in my wheelhouse. But most of my 20 hours of play were spent on the line between challenging and tedious, with too much time spent dipping into tedium. I know you can adjust the settings extensively, but even with many of the offending mechanics turned off I still found the majority of the gameplay to be just fine, at best.